Stellar Blade director views mods favorably, rejects idea of attempting to ‘regulate them’: “Once The Game Is Purchased, It Belongs To The User”

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“We don’t have any set policy on this. In fact, data modification can range from simply increasing the game speed to completely altering the gameplay itself. As long as it’s not being abused, I believe mods can play a positive role by expanding the scope and experience of the game.”

“So overall, I view them favorably,” he added. “That said, there are cases where things approach hacking or interfere with the proper functioning of the game. In those cases, we ask that users be mindful when applying such changes.”

Further, Kim opined, “Modders still need to ramp up their firepower a bit. It’s still lacking. At this point, I think the official content still has the upper hand.”

“Since we don’t provide an official modding tool, it’s unlikely we’ll see total conversions of the game, but I’m hopeful we’ll start seeing mods that subtly change the way the game is enjoyed,” he said. “Of course, new outfits or monster visuals would be great, but I’d be really excited to see mods that expand the player’s experience in a meaningful way.”

To this end, Kim was then pressed for his “stance on adult-rated skins”, with his host asking him whether “nude patches should be regulated, or do you view them as a matter of user choice?”

Standing firm, the Shift Up CEO affirmed “Stellar Blade is rated for adults only, so I don’t think there’s a strong justification for regulating such mods.”

“Realistically, there’s no effective way to regulate them anyway,” he admitted. “As you probably know, mods have never truly been under full control of the developers. What I am concerned about, though, is not so much the existence of such patches, but the idea of people profiting from them by selling them at high prices. I’d much rather see people enjoying a culture of creation together—like a big party where everyone contributes.”

Closing out this portion of their time together, Kim declared, “Ultimately, it’s a matter of user freedom. Once a person owns the game, how they choose to enjoy it is entirely up to them.”

“So no, we don’t have plans to regulate that kind of content,” he concluded. “I just trust that everyone is a mature member of society and will act within common sense, being mindful of sensitive or antisocial content.”

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